Roblox RO-BOXING Auto Farm Script

Roblox RO-BOXING Auto Farm Script

Script by bjkefe2

-- Bicep1, Squat1, Bench1,Overhead1, Tramp1,Dummy_Punch1
while wait() do
tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)

tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(game.Workspace.Bench1.Touch.Position)})
tween:Play()
wait(2)
       function fireButton1(button)
  for i,signal in next, getconnections(button.MouseButton1Click) do
      signal:Fire()
  end
  for i,signal in next, getconnections(button.MouseButton1Down) do
      signal:Fire()
  end
  for i,signal in next, getconnections(button.Activated) do
      signal:Fire()
  end
end

function fireButton2(button)
  for i,signal in next, getconnections(button.MouseButton2Click) do
      signal:Fire()
  end
  for i,signal in next, getconnections(button.MouseButton2Down) do
      signal:Fire()
  end
  for i,signal in next, getconnections(button.Activated) do
      signal:Fire()
  end
end

fireButton1(game:GetService("Players")[game.Players.LocalPlayer.Name].PlayerGui["Training_Guis"]["Exercise_Prompt"])
wait(18)
print("MadeBy efeeee#8151")
tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)

tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(game.Workspace.Squat1.Touch.Position)})
tween:Play()
wait(2)
       function fireButton1(button)
  for i,signal1 in next, getconnections(button.MouseButton1Click) do
      signal:Fire()
  end
  for i,signal1 in next, getconnections(button.MouseButton1Down) do
      signal1:Fire()
  end
  for i,signal1 in next, getconnections(button.Activated) do
      signal1:Fire()
  end
end

function fireButton2(button)
  for i,signal1 in next, getconnections(button.MouseButton2Click) do
      signal1:Fire()
  end
  for i,signal1 in next, getconnections(button.MouseButton2Down) do
      signal1:Fire()
  end
  for i,signal1 in next, getconnections(button.Activated) do
      signal1:Fire()
  end
end

fireButton1(game:GetService("Players")[game.Players.LocalPlayer.Name].PlayerGui["Training_Guis"]["Exercise_Prompt"])
wait(18)
print("MadeBy efeeee#8151")
tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)

tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(game.Workspace.Bicep1.Touch.Position)})
tween:Play()
wait(2)
       function fireButton1(button)
  for i,signal2 in next, getconnections(button.MouseButton1Click) do
      signa2:Fire()
  end
  for i,signal2 in next, getconnections(button.MouseButton1Down) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.Activated) do
      signal2:Fire()
  end
end

function fireButton2(button)
  for i,signal2 in next, getconnections(button.MouseButton2Click) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.MouseButton2Down) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.Activated) do
      signal2:Fire()
  end
end

fireButton1(game:GetService("Players")[game.Players.LocalPlayer.Name].PlayerGui["Training_Guis"]["Exercise_Prompt"])
wait(18)
print("made By efeeee#8151")
tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)

tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(game.Workspace.Overhead1.Touch.Position)})
tween:Play()
wait(2)
       function fireButton1(button)
  for i,signal2 in next, getconnections(button.MouseButton1Click) do
      signa2:Fire()
  end
  for i,signal2 in next, getconnections(button.MouseButton1Down) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.Activated) do
      signal2:Fire()
  end
end

function fireButton2(button)
  for i,signal2 in next, getconnections(button.MouseButton2Click) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.MouseButton2Down) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.Activated) do
      signal2:Fire()
  end
end

fireButton1(game:GetService("Players")[game.Players.LocalPlayer.Name].PlayerGui["Training_Guis"]["Exercise_Prompt"])
wait(18)
print("MadeBy efeeee#8151")
tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)

tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(game.Workspace.Tramp1.Touch.Position)})
tween:Play()
wait()
       function fireButton1(button)
  for i,signal2 in next, getconnections(button.MouseButton1Click) do
      signa2:Fire()
  end
  for i,signal2 in next, getconnections(button.MouseButton1Down) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.Activated) do
      signal2:Fire()
  end
end

function fireButton2(button)
  for i,signal2 in next, getconnections(button.MouseButton2Click) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.MouseButton2Down) do
      signal2:Fire()
  end
  for i,signal2 in next, getconnections(button.Activated) do
      signal2:Fire()
  end
end
while true do
   wait()
fireButton1(game:GetService("Players")[game.Players.LocalPlayer.Name].PlayerGui["Training_Guis"]["Exercise_Prompt"])
end
end
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