Roblox Digimon Aurity Autofarm Script

Roblox Digimon Aurity Autofarm Script

Script by DevBu1lder

_G.Farm = true

local function pickup()
	local i = 1

while i < 10 do
    
    i = i + 1

plrn = game:GetService("Players").LocalPlayer.Name
plr = game.Workspace:WaitForChild(plrn)
num = 1
ws = game.Workspace:GetChildren()

for index, child in pairs(ws) do
if child.Name ==  "SmallData" or child.Name == "MediumData" or child.Name == "LargeData" or child.Name == "DataChip" or child.Name == "FlashD"  or child.Name == "DigiEgg" then
game.Players.LocalPlayer.Character:MoveTo(child.Position)
wait(0.1)
end
end
print("Nothing To Collect")
end
end

local function killall()
	for i,v in pairs(game:GetService("Workspace").Bosses.Bosses:GetChildren())do
			if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,5,0)
			wait()
			v.Humanoid.Health = 0
			wait()
		end
	end
end

local function spawnallbosses()
	for i,v in pairs(game:GetService("Workspace").Bosses.BossButtons:GetChildren())do
if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
	game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame  = v.CFrame * CFrame.new(0,0,-5)
	wait()
	game.ReplicatedStorage.BossButton:InvokeServer(v.Name)
	wait()
end
	end
end

while wait() and _G.Farm == true do
spawn(function()
spawnallbosses()
end)
if not game.Players.LocalPlayer.Character:FindFirstChild("Morph")then
local A_1 = "evolve"
local A_2 = "Botamon"
local Event = game:GetService("ReplicatedStorage").Remotes.DigiMorph
Event:InvokeServer(A_1, A_2)
end
killall()

wait(1)
pickup()
end
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