Roblox Adopt Me SCRIPTS, MONEY, GAMEPASSES & MORE!

Roblox Adopt Me SCRIPTS, MONEY, GAMEPASSES & MORE!

Script By Attribute

MONEY SCRIPT:

require(game:service'ReplicatedStorage'.Fsys).load("ClientData").update("money",(63047868780/(953^2)))

GAMEPASS SCRIPT:

local _,__ = game:GetService('ReplicatedStorage'),{}
local Gamepasses = require(_.ClientDB.GamepassDB)
for Gamepass, Data in pairs(Gamepasses) do
    table.insert(__,Gamepass)
end
require(_.Fsys).load("ClientData").update("gamepass_manager",__)

ALL OBBY BADGES SCRIPT:

local _ = game.ReplicatedStorage
local Obbies, ObbyM = require(_.ClientDB.ObbyDB), require(_.ClientModules.Game.ObbyM)
local Location = require(_.ClientModules.Core.InteriorsM.Location)
Location:__init("Obbies", "MainDoor", {exiting_door = "Obbies/MainDoor"})
for Obby, Data in pairs(Obbies) do
    Location:__init(Obby, "MainDoor", {exiting_door = Obby.."/MainDoor"})
    pcall(ObbyM.enter_obby, workspace.Interiors:WaitForChild(Obby, 300))
    ObbyM.complete_obby()
end

MAKE REMOTE NAMES THEIR REAL NAMES SCRIPT:

for Name, Remote in pairs(debug.getupvalue(require(game:service'ReplicatedStorage'.Fsys).load("RouterClient").init, 4)) do
    Remote.Name = Name
end
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