Roblox Arsenal SILENT AIM NOVEMBER 2020

Roblox Arsenal SILENT AIM NOVEMBER 2020

Script By integer

local CurrentCamera = workspace.CurrentCamera
local Players = game.GetService(game, "Players")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
function ClosestPlayer()
    local MaxDist, Closest = math.huge
    for I,V in pairs(Players.GetPlayers(Players)) do
        if V == LocalPlayer then continue end
        if V.Team == LocalPlayer then continue end
        if not V.Character then continue end
        local Head = V.Character.FindFirstChild(V.Character, "Head")
        if not Head then continue end
        local Pos, Vis = CurrentCamera.WorldToScreenPoint(CurrentCamera, Head.Position)
        if not Vis then continue end
        local MousePos, TheirPos = Vector2.new(Mouse.X, Mouse.Y), Vector2.new(Pos.X, Pos.Y)
        local Dist = (TheirPos - MousePos).Magnitude
        if Dist < MaxDist then
            MaxDist = Dist
            Closest = V
        end
    end
    return Closest
end
local MT = getrawmetatable(game)
local OldNC = MT.__namecall
local OldIDX = MT.__index
setreadonly(MT, false)
MT.__namecall = newcclosure(function(self, ...)
    local Args, Method = {...}, getnamecallmethod()
    if Method == "FindPartOnRayWithIgnoreList" and not checkcaller() then
        local CP = ClosestPlayer()
        if CP and CP.Character and CP.Character.FindFirstChild(CP.Character, "Head") then
            Args[1] = Ray.new(CurrentCamera.CFrame.Position, (CP.Character.Head.Position - CurrentCamera.CFrame.Position).Unit * 1000)
            return OldNC(self, unpack(Args))
        end
    end
    return OldNC(self, ...)
end)
MT.__index = newcclosure(function(self, K)
    if K == "Clips" then
        return workspace.Map
    end
    return OldIDX(self, K)
end)
setreadonly(MT, true)
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