Roblox Roanoke Money Autofarm Script

Roblox Roanoke Money Autofarm Script

Script by shawnjbragdon

local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character
local Vehicle = workspace[string.format("%s\'s Car", LocalPlayer.Name)]

local function MoveVehicle(Position)
Character.Parent = Vehicle
Vehicle:MoveTo(Position)
Character.Parent = workspace
end

local Baseplate = workspace:FindFirstChild("Baseplate") or Instance.new("Part", workspace)
Baseplate.Name = "Baseplate"
Baseplate.Size = Vector3.new(2048, 20, 2048)
Baseplate.CFrame = CFrame.new(0, 3e4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
Baseplate.Anchored = true
Baseplate.CanCollide = true
Baseplate.Transparency = 1

MoveVehicle(Baseplate.CFrame.Position + Vector3.new(0, 15, 0))

coroutine.resume(coroutine.create(function()
while true do
wait()
pcall(function()
for index, value in pairs(Vehicle["Wheels"]:GetChildren()) do
if value.Position.X > 1000 then
Baseplate.CFrame = CFrame.new(0, 3e4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
MoveVehicle(Baseplate.CFrame.Position + Vector3.new(0, 15, 0))
end
value.Velocity = Vector3.new(500, 0, 500)
Baseplate.CFrame = CFrame.new(Character["HumanoidRootPart"].CFrame.X, 3e4, Character["HumanoidRootPart"].CFrame.Z) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
end
end)
end
end))
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