Roblox Treasure Quest Autofarm Script

Roblox Treasure Quest Autofarm Script

Script by trashs

getgenv().START_SCRIPT = {

    AUTO_FARM_TOGGLE = true -- true/false = start the autofarm

}

getgenv().MAP_CONFIG = {

    MAP = "Ancient Jungle", -- "Ancient Jungle", "Coral Kingdom", "Crystal Cave", "Sacred Sands", "Candy Land", "Sinister Sewers", "Magical Mushrooms", "Space Base", "Daring Dojo", "Cryptic Castle", "Santa's Workshop", "Ice Palace", "Frenzy Factory", "Fiery Fortress", "Danger Depths", "Poison Prison"
    MODE = "Classic", -- "Classic", "Minibosses", "Endless", "Uncapped", "Endless Uncapped",
    DIFFICULTY = "Easy", -- "Easy", "Medium", "Hard", "Demon", "Impossible"
    WITH = "Solo" -- Default: "Solo" -- "Public", "Friends", "Solo"

}

getgenv().SETTINGS = {

    AUTO_CLAIM_PRIZES = true, -- true/false = Claims Prizes While In The Lobby
    AUTO_COLLECT_CHEST = true, -- true/false = Collects All Chest In The Dungeons
    AUTO_MEDKIT = true, -- true/false = Auto Picks Up Medkits In The Dungeons
    KILL_AURA_OFFSET = 25, --Default: "25" = DOESN'T mean it'll hit it from 25 studs, it just ativates from that many studs away
    LAG_REDUCER = true, -- true/false = It may or may not reduce ur lag depending on the map. It could even make you lag more
    TWEEN_OFFSET = -15, -- Default: "-15" (y) = Max is -18/18 I think
    TWEEN_SPEED = 100, --Default: "80" = You might need to slow it down or speed it up depending on the dungeon
    TWEEN_DODGE_OFFSET = 8, --Deault: "4" (x,z) = It Moves In A Triangular Pattern To Try And Dodge Projectiles (Might Need To Adjust This)
    TWEEN_DODGE_SPEED = 0.3 --Default: "0.3"

}

loadstring(game:HttpGet("https://raw.githubusercontent.com/trashss/trashs-scripts-obfuscated/main/Treasure%20Quest", true))()
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