Roblox Treasure Quest Autofarm Script
February 15, 2021
Roblox Treasure Quest Autofarm Script

Script by trashs
getgenv().START_SCRIPT = {
AUTO_FARM_TOGGLE = true -- true/false = start the autofarm
}
getgenv().MAP_CONFIG = {
MAP = "Ancient Jungle", -- "Ancient Jungle", "Coral Kingdom", "Crystal Cave", "Sacred Sands", "Candy Land", "Sinister Sewers", "Magical Mushrooms", "Space Base", "Daring Dojo", "Cryptic Castle", "Santa's Workshop", "Ice Palace", "Frenzy Factory", "Fiery Fortress", "Danger Depths", "Poison Prison"
MODE = "Classic", -- "Classic", "Minibosses", "Endless", "Uncapped", "Endless Uncapped",
DIFFICULTY = "Easy", -- "Easy", "Medium", "Hard", "Demon", "Impossible"
WITH = "Solo" -- Default: "Solo" -- "Public", "Friends", "Solo"
}
getgenv().SETTINGS = {
AUTO_CLAIM_PRIZES = true, -- true/false = Claims Prizes While In The Lobby
AUTO_COLLECT_CHEST = true, -- true/false = Collects All Chest In The Dungeons
AUTO_MEDKIT = true, -- true/false = Auto Picks Up Medkits In The Dungeons
KILL_AURA_OFFSET = 25, --Default: "25" = DOESN'T mean it'll hit it from 25 studs, it just ativates from that many studs away
LAG_REDUCER = true, -- true/false = It may or may not reduce ur lag depending on the map. It could even make you lag more
TWEEN_OFFSET = -15, -- Default: "-15" (y) = Max is -18/18 I think
TWEEN_SPEED = 100, --Default: "80" = You might need to slow it down or speed it up depending on the dungeon
TWEEN_DODGE_OFFSET = 8, --Deault: "4" (x,z) = It Moves In A Triangular Pattern To Try And Dodge Projectiles (Might Need To Adjust This)
TWEEN_DODGE_SPEED = 0.3 --Default: "0.3"
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/trashss/trashs-scripts-obfuscated/main/Treasure%20Quest", true))()