Roblox Simple Hitbox Expander

Roblox Simple Hitbox Expander

_G.HeadSize = 6 -- edit  here, 1-7ish is less blatant if used correctly
_G.Disabled = true

game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 1 -- edit if you want it to be visible or transparent
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
v.Character.HumanoidRootPart.Material = "Smooth Plastic"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
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