Roblox Hack Scripts Unpatched Encounters KillAll/Do Damage

Roblox Hack Scripts Unpatched Encounters KillAll/Do Damage

local Client = game.Players.LocalPlayer
local Character = Client.Character
local CharUsing = Character:FindFirstChildOfClass("Folder")
local CharScript = CharUsing:FindFirstChildOfClass("LocalScript")
local Token = CharScript:GetAttribute("DamageRequestID")
local RS = game:GetService("ReplicatedStorage")
local Remote

for i,v in pairs(getgc()) do
   if type(v) == "function" and not is_synapse_function(v) and getfenv(v).script.Name == "LocalScript" then
       pcall(function()
           for i2,v2 in pairs(getupvalues(v)) do
               if type(v2) == type(1) and v2 > tick()/1000 then
                   Token = v2
               end
               if typeof(v2) == "Instance" and v2:IsA("RemoteEvent") and tonumber(v2.Name) then
                   Remote = v2
               end
           end
       end)
   end
end

local function roundNumber(p1, p2)
return tonumber(string.format("%." .. (p2 and 0) .. "f", p1))
end

function Damage(Type,Target,ChargeIncrease,KnockbackSpeed)
   Remote:FireServer({
       direction = Target.PrimaryPart.Position,
       attackID = roundNumber(tick() - Token,5),
       charName = CharUsing.Name,
       charhit = Target,
       char = Character,
       attackType = Type, -- Basic Ultimate Special
       knockbackSpeed = KnockbackSpeed,
       chargeIncrease = ChargeIncrease,
   })
end

-- while wait() do
   for i,v in pairs(game.Players:GetPlayers()) do
       if v ~= Client then
           Damage("Special",v.Character)
               -- Basic : Do Damage
               -- Ultimate/Special : Instant Kill (have enough damage)
       end
   end
-- end
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