Welcome to Bloxburg Script | Auto Farm Pizza

Thank for using out script for Welcome to Bloxburg, Enjoy!

local player = game:GetService(“Players”).LocalPlayer
local jobHandler = require(player.PlayerScripts.Modules.JobHandler)
local guiHandler = require(player.PlayerScripts.Modules._Utilities.GUIHandler)
local networkModule = getupvalue(jobHandler.GoToWork, 1)

if not network then
local spoofed = getfenv(jobHandler.GoToWork);
hookfunction(getrenv().getfenv, function()
return spoofed
end)
getgenv().network = networkModule.net
end

jobHandler.StopWorking = function(…)
return
end

guiHandler.AlertBox = function() end

function character()
return player.Character or player.CharacterAdded:Wait()
end

function tp(cf)
local character = character()
local cloned = character.Humanoid:Clone()
character.Humanoid.Parent = nil
task.wait()
cloned.Parent = character
task.wait(.5)
if cf then character:PivotTo(cf) end
end

function getPizza()
return workspace.Environment.Locations:WaitForChild(“PizzaPlanet”).Conveyor.MovingBoxes:FindFirstChildOfClass(“UnionOperation”)
end

function getMoped()
network:InvokeServer({ Type = “UsePizzaMoped” })
end

function doOrder()
if game:GetService(“ReplicatedStorage”).Stats[player.Name].Job.Value == “” then
task.spawn(function() network:InvokeServer({ Type = “ToWork”, Name = “PizzaPlanetDelivery” }) end)
task.wait(3)
end
repeat task.wait() getMoped() until character():FindFirstChild(“Vehicle_Delivery Moped”)
repeat task.wait() character().Humanoid.Jump = true until character().Humanoid.Sit == false
task.wait(0.15)
for i=1, 20 do
character():PivotTo(CFrame.new(1173,13,271))
task.wait()
end
task.wait(0.15)
local pizza
repeat pizza = getPizza() task.wait() until pizza
task.wait(1)
local customer = network:InvokeServer({ Type = “TakePizzaBox”, Box = pizza })
if not customer then repeat customer = network:InvokeServer({ Type = “TakePizzaBox”, Box = pizza }) task.wait(1) until customer end
pcall(function()
if customer:FindFirstChild(“HumanoidRootPart”) then
tp(customer.HumanoidRootPart.CFrame)
task.wait(0.2)
repeat network:FireServer({ Type = “DeliverPizza”, Customer = customer}) task.wait(0.1) until not character():FindFirstChild(“Pizza Box”)
character():Destroy()
end
end)
repeat task.wait() until character()
task.wait(5)
end

repeat
doOrder()
until nil

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